using UnityEngine; namespace LSM { sealed class LSM_ChangeStage : MonoBehaviour { float _line; void Update() { var delta = Input.GetKey(KeyCode.Space) ? 1.0f : 0f; delta *= Time.deltaTime; float sum = _line + delta; if (Input.GetKeyUp(KeyCode.Space)) { sum = 0; } _line = Mathf.Clamp01(sum); var vfx = GetComponent(); vfx.SetFloat("_Line", sum); } } using System.Collections; using System.Collectio..
# me - this DAT. # timerOp - the connected Timer CHOP # cycle - the cycle index # segment - the segment index # fraction - the time in fractional form # # interrupt - True if the user initiated a premature # interrupt, False if a result of a normal timeout. # # onInitialize(): if return value > 0, it will be # called again after the returned number of frames. def onInitialize(timerOp): return 0 ..
https://unity.com/solutions/version-control?_ga=2.29140924.1624411211.1665055640-1219506181.1665055640 Version control solution for game development | Unity Unity’s version control tool is made to drastically improve the game development pipeline by enabling seamless collaboration and rapid iteration. Find out how it works. unity.com 은 잘 모르겠고 .. 그냥 하던대로 깃으로 한다. https://youtu.be/0mbeyF-MTKQ 대신 모델..
방법 1 : 패스 /./ https://youtu.be/118fwEtlocU blender download https://www.blender.org/download/ Download — blender.org The Freedom to Create. www.blender.org git https://github.com/Siccity/GLTFUtility GitHub - Siccity/GLTFUtility: Simple GLTF importer for Unity Simple GLTF importer for Unity. Contribute to Siccity/GLTFUtility development by creating an account on GitHub. github.com gltf모델링 다운로드 ht..
import os chars = ",.0123456789?abcdefghijklmnopqrstuvwxyz" codes = """110011 010101 11111 01111 00111 00011 00001 00000 10000 11000 11100 11110 001100 01 1000 1010 1000 0 0010 110 0000 00 0111 101 0100 11 10 111 0110 1101 010 000 1 001 0001 011 1001 1011 1100""" keys = dict(zip(chars, codes.split())) def char2morse(char): return keys.get(char.lower(), char) txt_path = './detected_words.txt' tex..
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